Submission Tips

Below pages will provide you with useful technical information for creating a better space.

Unity and setup tips

  • How to Copy Objects From Scene to Scene

Lighting tips

  • Lighting Guide for Exhibitors
  • How to Make UV2 (UV for Lightmap)
  • Setting up ReflectionProbe

Weight saving tips

  • Render Cost Reduction (SetPassCalls/Batches)
  • How to Use MeshBaker
  • How to Use Atlas Tool
  • How to Reduce File Size

Avatar tips

  • How to Place a VRM Model in Your Space
  • SkinnedMeshBaker (Set a pose for your avatar)

Quest tips

  • Quest-compatibility Guide
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